Valerii Sendetskyi
3d Artist | Team Lead | CG Supervisor
Warsaw, Poland
About
Started as a 3d modeler in 2009.
Through years developed an efficient skill of creating high quality 3d models, including textures and
render/engine implementation.
Learned to do sketches and base concept art for the project purposes.
I have understanding and middle-level skills in skinning, rigging and animation.
As part of different team delivered art for several AAA titles and a bunch of Mobile.
Participated in designing and layout of levels for 2 TV shows.
Successfully negotiated and came to understanding with clients on big amount of Freelance and Contract jobs. Including, art/design, technical, financial and scheduling questions.
Leaded team of 20 outsource artist with completely different tasks to successful deliveries.
As and Art Lead and Project Manager kept the schedule and overall Art Direction in line with client needs.
Skills
3D ModelingHard Surface ModelingProp ModelingHigh-poly ModelingLow-poly ModelingMid-poly ModelingCreature ModelingCharacter ModelingVehicle ModelingWeapon ModelingEnvironment ModelingTexturingTexture BakingRenderingUV MappingDigital SculptinglookLook DevelopmentQA TestingArt DirectionTeam Management
Software proficiency
Maya
ZBrush
RizomUV
Photoshop
Substance 3D Painter
Substance 3D Designer
Unreal Engine
Marmoset Toolbag
Marvelous Designer
SpeedTree
Houdini
Arnold
Jira
Productions
TV Production
Eureka
Year
2022
Role
Environment Artist
Company
Brown Bag Films
Video Game
Borderlands 3
Year
2019
Role
Prop Artist
Company
5518
Video Game
Metro: Exodus
Year
2019
Role
Environment Artist
Company
Fox3d Entertainment OU
Video Game
Hitman 2
Year
2018
Role
Environment Prop Artist
Company
Fox3d Entertainment OU
Video Game
Spider-Man
Year
2016
Role
Prop Artist
Company
5518
Video Game
R.I.P.D. the game
Year
2013
Role
Environment Artist
Company
MagixFx